Year
Contribution
Result
Libraries are losing appeal with young people. Declining subsidies and the presence of good and personalized alternatives lead to the functions of the library disappearing or being taken over by others. Libraries are currently failing to respond sufficiently to this. If this continues, there is a risk that libraries will cease to exist in their present form.
The AanZet library seeks to redefine its purpose, aiming to draw in a younger demographic, shifting from a traditional book-lending facility to a hub for knowledge exchange and personal development.
Using the Job to be Done methodology and user testing,
I explored how young people develop personally across different ages. Common issues like self-esteem, identity, and belonging emerged regardless of age, often stemming from low self-confidence.
Recognizing this, I narrowed my focus to adolescents aged 14 to 17, a crucial stage for identity development according to psychologist Erik Erikson's Stages of Development. Coincidentally, this is also the age group where library membership is declining the most.
This presents an interesting opportunity for the AanZet library to support young people form their identities in the critical phase that is puberty, but also to attract more people to read and utilize libraries.
Through desk research and interviews, I explored adolescent identity development, uncovering key insights:
Libraries have a responsibility to help people participate in society. To reflect this in the design, I focus on 21st-century skills essential for success in today's digital era. Exactly what the AanZet library considers an important ambition. These skills are integrated into the background of the design to resonate with the target audience without feeling school-like. These skills include critical thinking, communication, collaboration, and creativity.
Iterative brainstorming sessions and user testing guided the design process, ensuring alignment with the target audience's preferences.
From the test results, I formulated design guidelines for the final product:
AanZetjes is an interactive app featuring challenges created by influencers, offering an introduction to various topics. These challenges implicitly incorporate 21st century skills, skills you need to keep up in today’s society. The challenges cause adolescents to subconsciously see progression in the development of their own chosen identity.
Identity development happens implicitly, so it's hard to measure. During an user test, I asked one of the participants to describe what challenge they liked the most and what they thought they could learn from the challenge.
He answered the following:
“Coding for sure. Because suppose it ends up being something that appeals to you. Suppose you've done this challenge and it still appeals to you. Then this is a way to continue with it.You can go to school for it and maybe become a programmer yourself. I think it does have an effect in that. In your choices ultimately.”
15 years old